Somewhere in between the third years and the first years (1979/80 and 1981/82) is a generation gap. It's odd to be able to see so obviously where it stands, the demarcation so sharp and obvious.
It's where the intense meaning and definition of "Smells Like Teen Spirit" ends.
It's where AD&D becomes Quake.
It's where first-generation knowledge of "The Wombles" and "Cities of Gold" stops.
Every day I see it replayed in the small details that make the big things. It's there. It's real. It's an amazing phenomenon.
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